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The ScaleMode Component has been removed from every Game Object, an…
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…d along with it the `scaleMode` property and `setScaleMode` method. These did nothing anyway as they were not hooked to the render pipeline and scale mode should be set on the texture, not the Game Object. Fix phaserjs#4413
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photonstorm committed Mar 24, 2019
1 parent af21cae commit f12a6c3
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions Shape.js
Expand Up @@ -28,7 +28,6 @@ var Line = require('../../geom/line/Line');
* @extends Phaser.GameObjects.Components.Mask
* @extends Phaser.GameObjects.Components.Origin
* @extends Phaser.GameObjects.Components.Pipeline
* @extends Phaser.GameObjects.Components.ScaleMode
* @extends Phaser.GameObjects.Components.ScrollFactor
* @extends Phaser.GameObjects.Components.Transform
* @extends Phaser.GameObjects.Components.Visible
Expand All @@ -50,7 +49,6 @@ var Shape = new Class({
Components.Mask,
Components.Origin,
Components.Pipeline,
Components.ScaleMode,
Components.ScrollFactor,
Components.Transform,
Components.Visible
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