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ws: a node.js websocket library

Version npm Linux Build Windows Build Coverage Status

ws is a simple to use WebSocket implementation, up-to-date against RFC-6455, and probably the fastest WebSocket library for node.js.

Passes the quite extensive Autobahn test suite. See http://websockets.github.com/ws for the full reports.

Protocol support

  • HyBi drafts 07-12 (Use the option protocolVersion: 8)
  • HyBi drafts 13-17 (Current default, alternatively option protocolVersion: 13)

Installing

npm install --save ws

Opt-in for performance

There are 2 optional modules that can be installed along side with the ws module. These modules are binary addons which improve certain operations, but as they are binary addons they require compilation which can fail if no c++ compiler is installed on the host system.

  • npm install --save bufferutil: Improves internal buffer operations which allows for faster processing of masked WebSocket frames and general buffer operations.
  • npm install --save utf-8-validate: The specification requires validation of invalid UTF-8 chars, some of these validations could not be done in JavaScript hence the need for a binary addon. In most cases you will already be validating the input that you receive for security purposes leading to double validation. But if you want to be 100% spec-conforming and have fast validation of UTF-8 then this module is a must.

Sending and receiving text data

const WebSocket = require('ws');

const ws = new WebSocket('ws://www.host.com/path');

ws.on('open', function open() {
  ws.send('something');
});

ws.on('message', function incoming(data, flags) {
  // flags.binary will be set if a binary data is received.
  // flags.masked will be set if the data was masked.
});

Sending binary data

const WebSocket = require('ws');

const ws = new WebSocket('ws://www.host.com/path');

ws.on('open', function open() {
  const array = new Float32Array(5);

  for (var i = 0; i < array.length; ++i) {
    array[i] = i / 2;
  }

  ws.send(array);
});

Server example

const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 8080 });

wss.on('connection', function connection(ws) {
  ws.on('message', function incoming(message) {
    console.log('received: %s', message);
  });

  ws.send('something');
});

ExpressJS example

const express = require('express');
const http = require('http');
const url = require('url');
const WebSocket = require('ws');

const app = express();

app.use(function (req, res) {
  res.send({ msg: "hello" });
});

const server = http.createServer(app);
const wss = new WebSocket.Server({ server });

wss.on('connection', function connection(ws) {
  const location = url.parse(ws.upgradeReq.url, true);
  // You might use location.query.access_token to authenticate or share sessions
  // or ws.upgradeReq.headers.cookie (see http://stackoverflow.com/a/16395220/151312)

  ws.on('message', function incoming(message) {
    console.log('received: %s', message);
  });

  ws.send('something');
});

server.listen(8080, function listening() {
  console.log('Listening on %d', server.address().port);
});

Server sending broadcast data

const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 8080 });

// Broadcast to all.
wss.broadcast = function broadcast(data) {
  wss.clients.forEach(function each(client) {
    if (client.readyState === WebSocket.OPEN) {
      client.send(data);
    }
  });
};

wss.on('connection', function connection(ws) {
  ws.on('message', function incoming(data) {
    // Broadcast to everyone else.
    wss.clients.forEach(function each(client) {
      if (client !== ws && client.readyState === WebSocket.OPEN) {
        client.send(data);
      }
    });
  });
});

Error handling best practices

// If the WebSocket is closed before the following send is attempted
ws.send('something');

// Errors (both immediate and async write errors) can be detected in an optional
// callback. The callback is also the only way of being notified that data has
// actually been sent.
ws.send('something', function ack(error) {
  // If error is not defined, the send has been completed, otherwise the error
  // object will indicate what failed.
});

// Immediate errors can also be handled with `try...catch`, but **note** that
// since sends are inherently asynchronous, socket write failures will *not* be
// captured when this technique is used.
try { ws.send('something'); }
catch (e) { /* handle error */ }

echo.websocket.org demo

const WebSocket = require('ws');

const ws = new WebSocket('wss://echo.websocket.org/', {
  origin: 'https://websocket.org'
});

ws.on('open', function open() {
  console.log('connected');
  ws.send(Date.now());
});

ws.on('close', function close() {
  console.log('disconnected');
});

ws.on('message', function incoming(data, flags) {
  console.log(`Roundtrip time: ${Date.now() - data} ms`, flags);

  setTimeout(function timeout() {
    ws.send(Date.now());
  }, 500);
});

Other examples

For a full example with a browser client communicating with a ws server, see the examples folder.

Otherwise, see the test cases.

API Docs

See /doc/ws.md for Node.js-like docs for the ws classes.

Changelog

We're using the GitHub releases for changelog entries.

License

MIT